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HOUSE OF M: MASTERS OF EVIL # 4
HOUSE OF M: MASTERS OF EVIL # 4
The Story: Magneto strikes in the shattering conclusion! The ruler of the House of M has targeted the Sapien homeland established by the Hood and his gang. With his wrath about to fall on their city and its helpless citizens, will the villains take the money and run? Or will they stay and fight a suicidal battle against impossible odds? Either way, there's going to be a high body count...especially when Wolverine, Rogue and the rest of the Red Guard come to town! Rated T .$3.99

In Stores: Nov 4, 2009 - see details
THE TROJAN WAR # 5
THE TROJAN WAR # 5
The Story: The concluding chapter in the series ties all the events together, as writer Roy Thomas draws on a variety of ancient sources to weave this compelling tale. In the aftermath of the devastation of the city of Troy, the Greeks sail away, though Agamemnon stays on in Troy’s ruins for a time to appease the anger of Athena. Finally, King Menelaus returns home safely with the beautiful Helen, whose lover Paris, is dead. She is the catalyst who began the conflict, the woman whose face launched a thousand ships. Parental Advisory …$3.99

In Stores: Sep 2, 2009 - see details
THE TROJAN WAR # 4
THE TROJAN WAR # 4
The Story: At last—an awe-inspiring retelling of perhaps the most famous scene from ancient Greek literature! The Trojans are unsure what to do with the wooden horse left inside their city’s walls. Some want to burn it, others to dedicate it to the goddess Athena. Then, the Greek warriors emerge from the horse and sack Troy itself! The triumphant Greek army sails away as a vengeful Athena plans to destroy them on the high seas! Thus is born the legend of—the Trojan Horse! Parental Advisory …$3.99

In Stores: Aug 5, 2009 - see details
THE TROJAN WAR # 3
THE TROJAN WAR # 3
The Story: This is a truly crucial issue as the man whose actions began the greatest conflict of ancient times, Paris, is slain in battle, leaving the woman he adored alone. And the invading Greeks make their most daring attempt to infiltrate the city of Troy and conquer it with—the Trojan Horse! Parental Advisory …$3.99

In Stores: Jul 1, 2009 - see details
THE TROJAN WAR # 2
THE TROJAN WAR # 2
The Story: The war begins! The Greeks send envoys to the Trojans to demand the return of Helen, but they are rebuffed. The Greeks land at Troy, led by Achilles, and drive the Trojans back. But Achilles rushes into the city alone and is slain by an arrow shot by Paris. This war, it seems, will never end. Parental Advisory …$3.99

In Stores: Jun 3, 2009 - see details
THE TROJAN WAR # 1
Rating: PARENTAL ADVISORY
THE TROJAN WAR # 1
The Story: Based on the Epic Cycle and other ancient sources. This is the tale not told in The Iliad and The Odyssey of Zeus’ plans with Themis, the god of justice, to bring about the Trojan War to kill off an excess of mankind. This is a fascinating exploration of the very roots of the most famous conflict in antiquity. Brought to you by the lauded team of Roy Thomas scripter and Miguel Sepulveda responsible for the recent Illustrated adaptation of The Iliad. This is the invaluable companion piece to those aforementioned twin pillars of Greek literature that have withstood the test of ages. Don’t miss this first issue!
Parental Advisory …$3.99


In Stores: May 6, 2009 - see details
KIDNAPPED! # 5
Rating: RATED T+
KIDNAPPED! # 5
The Story: Having escaped from the ship he was kidnapped on, David Balfour reaches Scotland with the man he aided, Alan Breck Stewart. But their troubles are just beginning as the duo is pursued by a troop of English redcoats. Worse, David suddenly falls ill with a sickness that may take his very life!
Rated T+ …$3.99


In Stores: Mar 4, 2009 - see details
KIDNAPPED! # 4
Rating: RATED T+
KIDNAPPED! # 4
The Story: Having escaped from the ship he was kidnapped on, David Balfour reaches Scotland with the man he aided, Alan Breck Stewart. But their troubles are just beginning as the duo is pursued by a troop of English redcoats. Worse, David suddenly falls ill with a sickness that may take his very life!
Rated T+ …$3.99


In Stores: Feb 4, 2009 - see details
MARVEL ILLUSTRATED: KIDNAPPED! # 3
Rating: RATED T+
MARVEL ILLUSTRATED: KIDNAPPED! # 3
The Story: David Balfour and his companion aboard The Covenant, Alan Stewart, have survived the attack of the ship’s crew and now control the ship’s liquor. The reluctant Captain agrees to take Stewart to Linnhe Loch in exchange for bottles of brandy. All seems well until The Covenant strikes a reef and young David is thrown overboard!
Rated T+ …$3.99


In Stores: Jan 7, 2009 - see details
MARVEL ILLUSTRATED: KIDNAPPED! # 2
Rating: RATED T+
MARVEL ILLUSTRATED: KIDNAPPED! # 2
The Story: At the order of his fiendish uncle, David Balfour has been kidnapped aboard The Covenant. Having no other options, David accepts the meager life of a cabin boy. When a stranger, Alan Stewart, is taken aboard, David overhears a plot to kill Stewart and take his money. Casting his lot with the stranger, David and Stewart must now face off against the dangerous and deadly crew!
Rated T+ …$3.99


In Stores: Dec 3, 2008 - see details
MARVEL ILLUSTRATED: KIDNAPPED! # 1
Rating: RATED T+
MARVEL ILLUSTRATED: KIDNAPPED! # 1
The Story: It’s the first issue of that seafaring classic by Robert Louis Stevenson. Young David Balfour’s parents are dead and he now wants to see the world. He learns that his father’s brother, Ebenezer, may have killed his brother for the estate. It appears Ebenezer wants David out of the way, and will go to any length, perhaps even murder. His troubles are only beginning. Don’t miss this fine adaptation by the same team who brought you Stevenson’s TREASURE ISLAND in Ilustrated form.
Rated T+ …$3.99


In Stores: Nov 5, 2008 - see details
LIVEWIRES # 6
Rating: T+
LIVEWIRES # 6
The Story: The end is HERE, as the Livewires’ doomed assault on an airborne black project spirals down to a thoroughly disastrous finale. Death and destruction abound as hordes of enemy mecha close in on a weaponless, defenseless Stem Cell who, in turn, is frantically trying to hack herself, to reformat and reboot her A.I. mind and robotic body, as time runs out.
32 PGS./T+ Suggested for Teens and Up …$2.99


In Stores: Jul 27, 2005 - see details
LIVEWIRES # 5
Rating: T+
LIVEWIRES # 5
The Story: All mechanized hell breaks loose as the Livewires’ ill-fated raid on an airborne covert project goes spectacularly awry. Hugely outnumbered and massively outgunned, the "humanform combat mecha" push their specialized abilities to the limit in a desperate fight for survival against overwhelming (and rapidly worsening) odds…
32 PGS./T+ Suggested for Teens and Up …$2.99


In Stores: Jun 22, 2005 - see details
LIVEWIRES # 4
Rating: MARVEL PSR
LIVEWIRES # 4
The Story: The Livewires’ long-shot campaign of secret-project
sabotage climaxes with a daring raid on their biggest "target of opportunity" so far… But this time, the superhuman "combat mecha", well-armed as they may be with ultratech weapons galore (and even a hijacked tanker-load of AIM nanoware), may have bitten off far more than they can chew…
32 PGS./Marvel PSR …$2.99


In Stores: May 18, 2005 - see details
LIVEWIRES # 3
Rating: MARVEL PSR
LIVEWIRES # 3
The Story: Sabotaging and destroying top-secret research programs is a tricky line of work, as the Livewires discover during a mission that requires supercharged pheromone seduction on the dance floor, high-speed hacking and cracking of an ultrasecure computer network, and the detection and defeat of holocamouflaged, half-ton robot snipers--all at the same time! Meanwhile, poor "newbie mecha" Stem Cell finds herself getting drowned in a bathtub… Clearly, the artificial lives of nanogrown combat mecha are full of difficult challenges.
32 PGS./Marvel PSR …$2.99


In Stores: Apr 20, 2005 - see details
LIVEWIRES # 2
Rating: MARVEL PSR
LIVEWIRES # 2
The Story: Only hours ago, apparent adolescent girl "Stem Cell" learned that she is, in fact, a "humanform combat mecha"… Now, her robotic teammates are rapidly schooling her in the lethal arts of their collective mission: sabotaging and destroying top-secret research programs. At 30,000 feet or on the sea floor, from playing with plasma grenades to sniping with laser rifles from 2000 yards out, the programmed-for-loyalty Livewires have an exciting but essentially suicidal line of work… Will the freshly "booted-up" Stem Cell be the next robot operative to be destroyed in the line of duty?
32 PGS./Marvel PSR …$2.99


In Stores: Mar 23, 2005 - see details
LIVEWIRES # 1
Rating: MARVEL PSR
LIVEWIRES # 1
The Story: Hollowpoint Ninja. Gothic Lolita. Cornfed. Stem Cell. Social Butterfly. They’re nanobuilt humanform combat mecha, with "smartware" bodies specialized for covert ops and Artificially Intelligent minds programmed for suicidal loyalty. They’re the superhuman products of a top-secret, quasi-governmental R&D program with a unique agenda: namely, to seek out and destroy OTHER top-secret, quasi-governmental R&D programs. And in the ultratech underbelly of a Marvel Universe infested with mad suprageniuses, homebrewed WMDs, and bootlegged alien technologies, they have a lot of work to do…

In Stores: Feb 16, 2005 - see details
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