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Fightin' Game Fanatics

Fightin' Game Fanatics: gootecks

We chatted with fighting game veteran Ryan Gutierrez, aka gootecks, to get some tips on MvC3 and much more!

We love Marvel fighting games and we know you do, too, so we're starting a new series of interviews with top brawlers from the community. This week, we’ve got "Street Fighter" veteran and Cross Counter TV co-host Ryan Gutierrez, aka gootecks, on the horn to talk about learning "Marvel vs. Capcom 3" from scratch and need-to-know advice for new fighters.

By Ben Chabala

Wolverine in Marvel vs. Capcom 3

Marvel.com: Coming from a “Street Fighter” background, how did it feel to play something so totally different like “Marvel vs. Capcom 3”?

gootecks: It was painful; it was like the worst thing I’ve ever felt in my life.  Well not really but gaming wise it was the hardest thing ever.  I had no “Marvel vs. Capcom 2” experience, so playing MvC3--it was painful.  But it’s nice because now I think I’m finally starting to understand some of the game.

Marvel.com: Because you had never played any of the Marvel Vs. games, what were some of the hardest things to get your head around in MvC3?

gootecks: The hardest thing to get my head around was definitely how to build a team.  That’s taken me a while to figure out.

Marvel.com: Despite the fact that it was painful getting started, what do you like most about “Marvel vs. Capcom 3”?

gootecks: Gosh, it’s hard to say, man.  I like X-Factor. [Some other gamers] hate X-Factor, but I think it’s genius.

Marvel.com: Do you like its comeback factor?  Do you like being that much more powerful when it’s activated?

gootecks: I like that there are so many different ways to use it.  You can use X-Factor on defense to regain life, you can use it to negate chip, [you can utilize] X-Factor cancel to keep combos going, and Level 3 X-Factor is just amazing.

Sentinel in Marvel vs. Capcom 3

Marvel.com: You said earlier that building teams has taken you a little time to get used to. But it looks like, at least on your adventures, you’re sticking with Wolverine, Dormammu and Sentinel.  What do you like about those three together?

gootecks: It’s funny because last night I was playing and I was just like “Dude, I have to get rid of the robot.”  I can’t use Sentinel at all, but I like Wolverine because he’s so effective.  Either I’m going to switch out Dormammu and Sentinel or just Sentinel.  The other day I was playing X-23, Wolverine and Akuma.  Akuma is so good in this game that I might just get rid of Sentinel and put him in instead.  That Hurricane Kick assist is awesome.

Marvel.com: So your team is still a work in progress?

gootecks: I guess that’s another thing that I like about MvC3.  Your team can grow and evolve over time.  You don’t have to be amazing with all of your characters; it helps, but if you’re semi-decent with two of the three then you’re still in pretty good shape if your third character has a great assist.  Putting together interesting teams is another thing that I like.  I’m not the guy that sits down and learns all these new characters in 20 minutes, but on paper it’s very cool.

Marvel.com: Anything invaluable you’ve learned that you want to share with the MvC3 masses out there?

Akuma in Marvel vs. Capcom 3

gootecks: The first thing you have to do is figure out how good you want to be.  For example, if you just want to play casually with your buddies and play online casually, then you’ll take a different approach.  If you really want to be good and play competitively, it takes a lot of focus and study.  For the more casual players, I would say pick a character that you like the best.  That requires playing most of the cast, but once you find the character that you like the best, then you have to figure out if they’re on point, second or anchor. 

Once you have your first character, learn to do the most practical damaging combos that they can do.  Once you’re comfortable with one character you have to start thinking, “What characters compliment the point character?”  For example, Wolverine benefits from characters with projectile assists or assists that cover him so he can attack safely.  He pairs well with Sentinel because of the drones assist, or Akuma because of that Hurricane Kick.  Once you have your point character and you have some decent combos, and an assist that goes well, then you have to get the order of your Delayed Hyper Combos down.  You have to pick the right characters, put them in the right order. 

Find the character you like most, and build a team around it.  A lot of new players, me included, don’t quite understand what it means to think of your team as one character.  So for example, you can play the game without ever using assists and without ever tagging in. You’re basically playing the game with three separate characters against the other guys’ characters, but when you do it that way, you’re not really moving as a unit.  But also realize that it’s just going to take a lot of time, especially to people who are new to fighting games.  I think that’s one of the huge barriers to entry is that people don’t quite understand A) what they’re supposed to be doing and B) once they figure it out, how long it’s going to take to get competent or decent at the game.

Marvel.com: So are there any characters that you don’t like playing against?  Any character silhouettes on the Vs. screen that fill you with dread?

gootecks: Oh Phoenix for sure, and Magneto, Wesker and Dante.  Those are just my own weaknesses though.  A good way to learn how to deal with characters that you have a hard time playing against is to play them yourself--a little more advice for you guys.

Marvel.com: I seem to remember you poking fun at comic book fans in an episode of Cross Counter. Has taken revenge against you in “Marvel vs. Capcom 3”?  Anyone successfully defended their honor?

gootecks: No, actually.  I thought there was some crossover between the gaming audience and the comic book audience, or even the Cross Counter audience and the Marvel comic book audience, but apparently not.  It doesn’t seem like the Marvel people are playing it super competitively, but hopefully that changes.

Marvel.com: Do you read any Marvel comics?

Magneto in Marvel vs. Capcom 3

gootecks: It’s funny, a lot of us that play, we’re not super into the comic books themselves. But everybody used to watch the [‘90s] “X-Men” animated series; it’s a classic. And we go to see all the comic book movies. 

Marvel.com: Who’s your favorite Marvel character?

gootecks: For sure Magneto. Oh, and let’s include Professor X in there too.  My favorite interaction is the dueling philosophies of Magneto and Professor X.  I love that, and “X-Men: First Class” is coming up?  I eat that stuff up!

Marvel.com: You’ve tripped and fallen into a glowing green puddle of what appears to be radioactive sludge and you emerge with one super ability, what is it?

gootecks: Definitely mind control.  I’m a big fan of propaganda and persuasion, mind reading and inception.  I like to plant ideas, I like to make people think it was their idea.  See like this, you thought this interview was your idea but really you’ve been a pawn in my grand scheme!

Follow @gootecks on Twitter and check out Ryan and his co-anchor in crime, Mike Ross, over at their Youtube channel Cross Counter TV.

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