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Captain America: Super Soldier

Captain America: Super Soldier Dossier 4

How do the movie and game stand together? Read on.

In this all-new behind-the-scenes feature for "Captain America: Super Soldier," Game Director at Next Level Games, Brandon Gill, talks about balancing the movie, comic and video game in the creation of "Captain America: Super Soldier."

Written by Brandon Gill, Game Director, Next Level Games

SEGA and Marvel were excellent partners throughout the development of "Captain America: Super Soldier." During our early prototype phases SEGA was highly involved working together with Next Level Game's philosophy of "game-mechanics first."

A screenshot of Cap in battle from "Captain America: Super Soldier"
When it came time to start work on the story, we were pleasantly surprised by Marvel's insistence that we not directly follow the plot of the movie. This combination allowed us the freedom to assess the game as a standalone experience and create a story to fit the gameplay that we had developed.
Concept art from "Captain America: Super Soldier"

[Writer] Christos Gage was a pleasure to work with. He brought his talents to the table after we had already decided on many of the game-flows that fit with our prototyped mechanics. Not only did he work around our existing needs, he went out of his way to enhance all of our gameplay by weaving it into the narrative. Every enemy, weapon and piece of equipment in the game has a place within the story, fleshed out and enhanced by his writing.

"Captain America: Super Soldier" writer Christos N. Gage
A screenshot of Cap and Iron Cross from "Captain America: Super Soldier"

As much as the game stands alone in plot, we certainly made every effort to have it fit within the movie universe. It sits as a sort of side-story that was unexplored in the film; like an "untold chapter."

Concept art for Arnim Zola Robot from "Captain America: Super Soldier"

We also maintained characters that appeared in both in the movie and the game by using the likeness of the actors. Wherever we could, we used the actors for voice work as well. Chris Evans in particular did a wonderful job voicing Cap for the game, creating a strong character connection from movie to game.

A screenshot of Cap from "Captain America: Super Soldier"

Releasing  July 19, 2011 on all major gaming platforms and inspired by the upcoming summer blockbuster "Captain America: The First Avenger" from Marvel Studios, "Captain America: Super Soldier" promises to throw us right into the thick of the amazing World War II adventures of the Star-Spangled Avenger!

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I just got captain america yesterday and finished it about an hour ago.