We've got a new trailer plus loads of new screenshots and concept art of the Iguana, the newest classic Spider-Man villain to get a redesign exclusively for the upcoming video game. Plus, scroll beneath the gallery and trailer to read an interview with the Art Director for game developer Beenox and a bio of the Iguana!
"The Amazing Spider-Man" video game continues the story of the new film and hits shelves June 26, but until then scope out our new trailer and scroll down to view our full gallery of screenshots and concept art!
"The Amazing Spider-Man" Video Game Bio
Of all the cross-species to come out of Oscorp, only Iguana was never claimed as a creation of any of the company’s scientists. That’s because its true creator, Curt Connors himself, had no idea that one of his own former experiments would evolve to its current fearsome form.
Connors’ go-to lab animal, an iguana he referred to as “Iggy,” had weathered so many odd experiments over the past few months, it was a wonder the small reptile was still alive. Somewhere along the way, Connors had injected Iggy with a formula that appeared to have no effect at all. And it didn’t--at least not in and of itself. What this particular injection did manage, however, was to serve as a catalyst that slowly warped and mutated intended effects of other experimentations upon the animal for months to come.
Shortly after Connors became the Lizard, Iguana revealed himself within the walls of Oscorp in all his seven-foot glory. As it turns out, after gestating for months, all of the strange science going on inside Iggy’s body had come to a head in the course of a couple hours, morphing him into the remarkable being terrorizing Manhattan today.
Background – Developer Q&A with Moïse Breton, Art Director, Beenox
How is Iguana different in the video game than the comic books?
Moïse Breton: In "The Amazing Spider-Man" videogame, Iguana has been re-imagined to be more animalistic than its comic book counterpart. The visual approach is less cartoony, which makes for really interesting details. He is also permanently mutated and does not return to his original form during the day. Therefore, he must hide in the dark corners of Manhattan in his effort to survive.
Why did you decide to go with a different version of the character?
Moïse Breton: In the spirit of the film reboot, we’re taking a more realistic and grounded approach to the game, including the characters and villains. We also wanted to have a clear separation between the Lizard and Iguana. While you can still feel the humanity behind the Lizard, Iguana is purely a genetic experiment gone wrong.
What more can you tell us about Iguana?
Moïse Breton: In the game, Iguana uses his scream in order to influence or mind control other creatures affected by the cross-species virus. That makes him unique among the other villains in the game, and Spidey will have to tap into his creativity to figure out how to defeat Iguana.
What are Iguana’s motivations?
Moïse Breton: One of the most basic motivations of all: Survival. Like the other cross-species in the game, he has escaped from Oscorp and is being hunted down. Besides, everybody knows that crocodiles and iguanas and such live in Manhattan’s sewer system, right?
What is new and exciting about this version of Iguana?
Moïse Breton: His re-imagined appearance. He looks great and fierce with broken restraints still clamped on his arms and legs, and very detailed scaly skin. He also has the ability to control cross-species around him which makes for an interesting encounter…
Comic Book Stats
-Universe: Marvel Universe
-Real name: Inapplicable
-Identity: No dual identity
-Place of birth: Miramar, Florida
-First appearance: Peter Parker, the Spectacular Spider-Man #32 (1979)
-Occupation: Laboratory test subject