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Marvel vs. Capcom 2

Marvel vs. Capcom 2 Showdown Spotlight: Sakura vs. War Machine

See how we size 'em up and then vote in our poll to pick who you think gets the KO!

One of the most celebrated fighting games in history returns for another round! Nine years after taking the arcade gaming scene by storm and over six years after making its original home console debut, "Marvel vs. Capcom 2: New Age of Heroes" will soon juggle-combo its way onto Xbox 360's Xbox Live Arcade and PS3's PSN!

In anticipation of the "MvC2"s next-gen debut, we're bringing you daily showdown spotlights pitting a Marvel character against a Capcom character. Each entry features official game artwork, character bios and polls to determine which universe really brings the heat.

Make sure to pick up "Marvel vs. Capcom 2" when it's released for X-Box Live Arcade on July 29 and PSN soon.

Enjoy today's Sakura vs. War Machine spotlight, make sure to vote in the poll below, visit the official "Marvel vs. Capcom 2" site and come back on Monday for our next throwdown, right here on Marvel.com!

Fighter Name: Sakura
Real Name: Sakura Kasugano
Universe: Capcom, Street Fighter
First Appearance: "Street Fighter Alpha 2"
Marvel/Capcom Game Appearances: "Marvel Super Heroes vs. Street Fighter," "Marvel vs. Capcom 2"
Citizenship: Japan
Brief Bio: Sakura really likes to fight, not somethign you'd normally expect from a little Japanese girl. Her passion for the martial arts ignited after watching Ryu win the first World Warrior Tournament. At her school she developed a fierce rivalry with classmate Karen Kanzaki that often ended in a schoolyard fistfight. Eventually Sakura wanders the world looking for Ryu, hoping to become his student, and meets many warriors in the process. While she's still searching for Ryu and learning the true meaning of combat she's made some friends and gotten stronger. Nothing can keep this spunky shotokan-wannabe down.
Powers: A self-styled Shotokan karate fighter who has trained under Ryu, when she's not getting into fights at school that is.
Special Moves: Shououken, Hadoken, Shunpu Kyaku, Midare Zakura, Shinkuu Hadouken, Haru Ichi-Ban, Hiyakeshita Sakura Transformation
Quote: "I'm late for class! See ya!"

Fighter Name:
War Machine
Real Name: James Rhodes
Universe: Marvel, Iron Man
First Appearance: IRON MAN #118
Marvel/Capcom Game Appearances: "Marvel vs. Capcom," "Marvel vs. Capcom 2"
Citizenship: USA
Brief Bio: James Rhodes wears the War Machine armor, courtesy of his friend Tony Stark, the invincible Iron Man. The armor is a heavily customized version of Stark's Iron Man battle suit, designed for all out warfare. Watch out boys and girls, this thing means business. When Tony was thought dead Rhodes took over Stark International as well as Tony's Iron Man duties. A capable pilot and soldier, James Rhodes utilized the armor to the best of his abilities battling villains such as the Living Laser, the Beetle, and Atom-Smasher. Recently Rhodes has taken armored combat to the extreme, practically merging with his War Machine armor and becoming more machine than man.
Powers: Much like his friend Tony Stark's Iron Man armor the War Machine suit comes with repulsor rays, flight boots, and lots and lots of missiles.
Special Moves: Shoulder Cannon, Smart Bombs, Repulsor Blast, Proton Cannon, War Destroyer
Quote: "Repulors are primed and ready for more action!"


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Hmmmmmmmm........ Sakura vs War Machine? I would War Machine because when he uses War Destroyer the battle is over!!!!!!!!!!!!!!


This fight would be over in two seconds and end with Sakura being reduced to a red mist.


War Machine is good... He's got missiles that come at you quickly. He's got a crouching laser that works well. He can fly and air dash. He's got Repulsor Blast. And, unlike Iron Man, he's got two hypers, one for ground, one for anti-air.Sakura... has more than that. And to silence any disagreement, the first thing I will mention is... she can transform to a dark version of herself with a whole different moveset. In her regular form, she shoots anti-air fireballs and mid-air fireballs. She has a running dragon punch that hits seven times and comes with its own force field, so she can barrell through obstructions... and it also works in midair. She's got a rising and falling hurricane kick, which does also work in midair. Her hypers in this mode include a series of anti-air fireballs, a running autocombo, and a vertical hurricane kick, much like Akuma's.And SpEAKING of Akuma... let's talk about DARK Sakura. First, no more anti-air fireball; now, it goes straight at you. And the same goes for her super fireball; instead of going up as mini-balls, it goes right at you in a beam, just like Ryu and Akuma's. And speaking of Akuma again... she can TELEPORT (Ashura Warp, to be exact). And speaking of Akuma AGAIN... she has a RAGING DEMON that does THREE MORE HITS than Akumas! Frankly, the only problem is that it takes three super bars to transform, and if you pair her with Strider or Storm or Omega Red--- or if you just keep using her dragon punch over and over--- that's no problem at all. ...Oh. And she can change BACK too.I know War Machine would win in the comics hands down. But to say he'd take Sakura out easily in the game... that's inexperience talking. A good Sakura player could lay some SERIOUS hurt on War Machine. And a good DARK Sakura player could lay some serious AKUMA style hurt on War Machine.Sakura for the win, 8-out-of-10.


:marvelgirl: This is beyond a no brainer! War Machine Wins!!!!!!!!!!!!!!