Comics
Published March 21, 2017

I Am Groot: Going Solo

Christopher Hastings guides the tiny tree on an interstellar adventure!

Image for I Am Groot: Going Solo

Groot has gotten himself lost. Lost and stuck in his baby-sized form. With the other Guardians of the Galaxy nowhere to be found, the tiny Groot must fend for himself in a strange world.

Thankfully, he does not have to do it all on this own. He has writer Christopher Hastings and artist Flaviano in his corner for I AM GROOT, a new series coming this May.

Hastings took a break from his bonsai garden to discuss the series with us.

Marvel.com: As a writer, what is the creative draw of Groot? What challenges does he present?

Christopher Hastings: Well the initial draw is that he is hilarious and adorable. That “Marvel’s Guardians of the Galaxy Vol. 2” trailer is filled with amazing stuff I can’t wait to see, but the best part is Rocket trying to get Groot not to blow them all up. I’m really excited to put that little guy in all kinds of bad situations and see how he makes them worse.

The main challenge is of course Groot’s limited language. I’m trying to approach the story in a very specific way to make sure it’s not a hindrance, but actually part of what makes it fun.

Marvel.com: In the book, circumstances conspire to separate Groot from his teammates and he is stuck at small size besides. What’s the character’s state of mind as he finds himself alone on the planet?

Christopher Hastings: He’s scared at first. He’s basically a toddler who’s been separated from his family, and is immediately introduced to the strange new terrors of this unknown part of the universe. But that very quickly changes to an impulsive curiosity, driving him deeper and deeper into this weird land.

Marvel.com: Overall, how would you describe the tone you are trying to achieve for this title?

Christopher Hastings: I’m a big fan of stories where little kids have to navigate a weird fantasy land as some sort of metaphor for what’s going on in their normal life. In this case, I’m specifically thinking of “Labyrinth,” “The Neverending Story,” and “Return to Oz.” I’m also pulling a lot from the dreamier Zelda games—“Link’s Awakening” and “Majora’s Mask.” There’s a lot of story in those games, despite the fact that Link can’t even say, “I am Link.” We’ve got a massive advantage there with [I AM GROOT].

Marvel.com: How does artist Flaviano’s work on the book help you to realize that tone? How does his style complement your scripting?

Christopher Hastings: I’m really asking for strange settings and characters that will all tie into a core mystery of this forgotten world Groot’s landed on. Flaviano’s got exactly the kind of thoughtful and specific design mentality that’ll flesh it out perfectly. The characters are so expressive. They can charm you or unsettle you just as easily.

Marvel.com: What kind of supporting cast might readers expect to encounter in this title? Any villains in the early going?

Christopher Hastings: Like I’ve said, there’s an old secret to this planet that’s been completely forgotten, but leaves little hints scattered about. Early characters that Groot [meets] are scavengers, just trying to survive with bits and pieces of abandoned technology and infrastructure. It’s not a great situation, but it’s one they’ve learned to be comfortable with. And Groot’s just going to mess all that up in his quest to return to the Guardians.

As for a villain, there are higher status forces who have a more active approach to keeping things as they are on this planet, which simply can’t be if Groot is to return home.

Marvel.com: Speaking directly to fans, why is I AM GROOT one that they’ll want to buy?

Christopher Hastings: This is a book for anyone who wants to see more of this new really funny, really cute Groot, but pushed to the edge, completely on his own. It’s also for anyone who wants to read the words “I am Groot” a lot.

I AM GROOT #1 by Christopher Hastings and Flaviano plants its roots on May 24!

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