Crystal Dynamics Assembles Top-Tier Talent for the Avengers Project
The studio recruits even more top industry talent to the team.
Last year, we debuted the world premiere teaser trailer of Marvel and Square Enix’s The Avengers project, seen above. This time, the heroes are assembling again behind-the-scenes with award-winning developer Crystal Dynamics adding 15 top industry talent to The Avengers project in January alone. The talent includes Shaun Escayg, former Naughty Dog creative director, and Stephen Barry, a 27 year games vet from EA and Visceral Games.
The Avengers project, featuring a completely new and original story, will introduce a universe gamers can play in for years to come. The project will be jammed pack with characters, environments, and iconic moments that will thrill Marvelites.
“We hired fifteen world-renowned industry veterans, spanning production leadership, animation, design, art and engineering, who have previously worked on games such as Batman: Arkham Origins, Dead Space, Star Wars: Battlefront and many more,” shared Ron Rosenberg, Co-Head of Studio at Crystal Dynamics. “Their AAA experience adds to an already deep roster, making us well-positioned to deliver on the ambitious goals we’ve set for ourselves with The Avengers project. It’s a stellar addition of many people who fit incredibly well into our wheelhouse of building game experiences we all love.”
Escayg, whose accomplishments include Uncharted: The Lost Legacy and The Last of Us, exclaimed, “I’m thrilled to join Crystal as Creative Director and be aligned with a team as passionate about telling great character based stories as I am.”
Barry, whose long career includes the Dead Space franchise, added, “Crystal [Dynamics]’ been around almost as long as I’ve been in the business. The immediate chemistry and camaraderie has been exactly what I’d hoped for.”
“We’re committed to delivering an incredible, completely original Avengers experience to our gamers, and that means we are always looking to add amazing developers to our existing best in class studio talent,” said Scot Amos, Co-Head of Studio at Crystal Dynamics. “As development progresses, our studio continues to grow. The tremendous progress we’ve made on The Avengers project further drives us toward our goal of crafting something all Marvel fans will be proud of, and will play for years to come. We can’t wait to show you what we mean in the future.”
Stay tuned to Marvel.com for more news and the latest on Marvel Games.